Hivemapper Releases

December 16, 2020

  • Launch of new video Upload experience with increased upload speeds, stability, and user feedback
  • All exports from the 3D map now include a 2D orthomosaic geotiff of the designated area
  • Launch of new user tutorial experience to guide new visitors on to how to navigate the 3D map
  • Improved 3D map performance resulting in up to 25% reduction in loading time when navigating the map
  • Improved backend API call management for 50%+ reduction of server load
  • Various user Dashboard bug fixes and tweaks to the user experience
  • Multiple improvements to the Firefox and Edge browser experience to match that of Chrome users

November 12, 2020

  • Launch of the parks and water features basemap data on top of the 3D terrain layer
  • Refinement of processing job management for improved stability and performance of 3D map creation
  • Improved handling of loading 3D map data in areas at elevation to avoid camera misplacement
  • Various bug fixes for Firefox and Edge browser support

October 15th, 2020

  • Official public announcement of our new Hivemapper Collector Network - read more here
  • Official public announcement of the Hivemapper Open Dashcam waitlist; become one of the first to be contributing dashcam video for 3D mapping - read more here
  • Release of Hivemapper’s new Private Maps feature to enable the creation of dedicated private 3D maps with multi-user sharing support
  • Increase your awareness of the 3D world with the new water bodies and parks overlay onto the 3D terrain to give you context of what’s around your 3D map
  • A rebuild from the ground up of the website to provide more context, examples, and information on what our team is up to
  • Find which of your videos are from a specific area more easily with the expanded Dashboard Location Search

September 19, 2020

  • Release of Hivemapper's new User Roles and Groups feature to support cross-user video management and sharing
  • Launch of support for the Parrot Anafi metadata format within Hivemapper OTK for automated extraction
  • Optimizations and refinements to the existing Labels capability
  • Enhancement to the Object AI derived data used to improve Georegistration
  • Optimized frame selection algorithm to reduce artifacts and improve Georegistration

August 6th, 2020

  • Release of new Hivemapper user Dashboard experience
  • Deployment of new custom user Maps capability to allow for videos to be organized into specific collections
  • Incorporation of Object AI derived data into Georegistration calculation
  • Re-allocation of memory management for improved handling of high resolution videos
  • Improved basemap terrain tile stitching

July 9th, 2020

  • Rebuilt on-premises installation package to streamline and stabilize the process
  • Continued improvements to 3D textured mesh processing performance and overall quality

June 15th, 2020

  • Height Above Ground (Shaped) capability released in Beta - allows for multi-radius height above ground analysis of specified location
  • Improved filtering for videos collected at a low view angle to avoid artifacts
  • OTK update to handle various datetime configurations

May 7th, 2020

  • Various internal performance improvements and bug fixes to the mapping engine

April 10th, 2020



  • We rebuilt significant parts of the georegistration engine - it gives your map real-world position such that you can trust that a particular spot is actually at the coordinates we tell you. This engine has been overhauled to (1) improve map accuracy when building maps in flat areas (2) improve map accuracy when we have no pre-existing Lidar available in the area and (3) handle errors better so that overall accuracy of the map improves.


  • Various internal performance improvements and bug fixes to the mapping engine

March 12th, 2020



  • We rebuilt the engine that produces the map you see and interact with. This means that the maps you see should look more and more like the world you see when you use your own eyes. Said another way, our maps look prettier now but these changes have all types of benefits to Change Detection, map accuracy beyond just good looks. We hope you like it.


  • The About Hivemapper page got a full refresh.
  • We have a new jobs section - did we mention we are hiring?
  • We added prices to our paid products - a win for price transparency.
  • The homepage got an improved video explaining what Hivemapper is all about and some other touch ups.

February 6th, 2020



  • GPS metadata support for Open Camera app for Android. You can now use the popular app to collect footage with your Android phone or tablet and upload with the included (.srt) file for increased map accuracy and without having to provide a location estimate.


  • Timeline - UI improvements including updated calendar, and performance improvements.
  • Various internal performance improvements and bug fixes to the mapping engine.

December 21st, 2019



  • Timeline ー a time machine for your map. Timeline allows you to scroll through time in your map, isolate a specific timeframe, and create more powerful Changes Detection maps that shows you changes to a block, campus, or entire city.
  • Introducing the new Hivemapper UX ー makes using everything in Hivemapper from the Living Map, to the 2D Map, to Search, to Change Detection, to powerful tools like Viewshed easier and far more intuitive. We hope you like it as much as we do.


  • Change Detection ー Completely redesigned to work alongside Timeline. The power and flexibility to compare any two days or weeks against each other to instantly create a Change Detection map.
  • Docs ー Updated and re-organized to compliment all our new tools and features.

November 22nd, 2019



  • New and improved Quick Start Guide, to help you begin your mapping projects.
  • Behind the scenes infrastructure development that will form the backbone of a new thing we are calling Timeline. Stay tuned.


  • In this release the map processing engine significantly improved throughput - this measures the percentage of vidoes that successfully get transformed into a map.
  • Improvements to merger - this is part of the map processing that automatically adds new segments to the overall map. If you are into geeky mapping technology that covers this recommend reading this.
  • Improved the experience of navigating the Map so it's easier to use Change Detection, Object AI, analytic tools like Vieswshed and Slope, and generally makes it easier and faster to move around around the entire application. We hope you like it.
  • Fixed various little bugs throughout and the app - the kind of bugs that will not kill anybody but kind of make things look messy.

November 6th, 2019



  • Introduced the Hivemapper Appliance which combines Hivemapper Colony with high-performance hardware that we ship to you as one package so you can start innovating faster.
  • New How It Works section on so you have one place to start your mapping adventure.


  • Improvements to Tools including Viewshed and Slope experience that places a yellow dot on the spot you selected within the map. Should have been this way when it launched, but alas not everything made it into the initial release.
  • Improvements to the accuracy of Object AI
  • Improvements to the Object AI section on so you can explore examples and learn more about using this feature.
  • Improved Gallery making it easier to navigate gallery items in the map so you can jump between examples and also added more details and generally cleaned up the experience.

October 2nd, 2019



  • The introduction of Object AI ー capability that segments the 3D space into six different classifications (buildings, ground, pavement, trees, mobile, and water) enabling users to filter the map by object type.
  • New analytic tools: viewshed (to determine visible areas from a given post), height above ground, and slope measurement.
  • New product section on for Change Detection, Object AI, and Map helping you understand the capabilities of our core product offering.
  • New Map experience ー with the addition of Object AI we took the opportunity to introduce a new Map viewer experience.
  • Virtual Reality - new tools for setting up and using Hivemapper VR.


  • A redesigned Dashboard making it easier to track and understand how your videos are progressing through the mapping pipeline.
  • A redesigned home page.
  • A redesigned Pricing page so you can better understand the plans we offer.

August 22nd, 2019


Hivemapper Maps

  • A showcase of real-life maps in the Hivemapper Gallery made by teams and mappers.
  • Easy Hivemapper Installer to support Colony Installs.
  • Revamps to the video details panel and player.

Hivemapper Map Generation

  • Improvements to map reconstruction, which now supports up to 8k imagery.
  • Improvements to the Texture Atlas.

July 25th, 2019


Hivemapper Maps

  • Map Labels (beta) provides context in the 3D map by labeling roads and points of interest. Global data is included in Hivemapper Colony and Hivemapper Swarm.

Hivemapper Map Generation

  • A number of changes improved the resolution of maps generated from videos, in particular videos with a low frame rate. These changes also fixed problems with processing long high resolution videos.

July 22nd, 2019


Hivemapper Colony

  • Install and setup of Hivemapper Colony is simplified by removing the need to install Mapbox Atlas alongside Hivemapper.
  • Hivemapper now works with a wider range of NVIDIA Tesla models. Hivemapper has been tested on Tesla micro-architectures Kepler, Maxwell, Pascal, and Volta. If you would like to run Hivemapper on a different NVIDIA GPU contact us and we will figure out if your system is supported.

Hivemapper Maps

  • New screenshot tool lets you save an image of the 3D map exactly as it appears on screen.

June 17th, 2019


Hivemapper Maps

  • Map Layers can now be visualized over a wide area without issue. Some visual glitches in Map Layers in hilly terrain were also fixed.

Hivemapper Map Generation

  • Visual improvements to default map view. The global 3D map in default view (a.k.a. textured mesh) looks even better. Color correction makes the map more visually consistent.

May 16th, 2019


Hivemapper Maps

  • The 3D map now displays at a monitor’s native resolution. Most users will notice a better looking 3D map. In particular Map Layer overlays are a lot sharper.
  • Multiple improvements to search on the Video Manager and Admin pages.

Hivemapper Map Generation

  • Visual improvements to default map view. The global 3D map in default view (a.k.a. textured mesh) now looks a lot better. The map is a lot more coherent and small holes in the data are now filled in.

April 15th, 2019


Hivemapper Maps

  • Improvements to user-uploaded Map Layers. Map Layers now displays line and point data from upload GeoJSON or KML files.
  • Mapbox Atlas is no longer a requirement for Hivemapper Colony. Provide an alternative map style and Hivemapper will use that instead. Some functionality is reduced.

March 26th, 2019


Hivemapper Maps

  • Alpha version of user-uploaded Map Layers. Upload any GeoJSON or KML file and see the data overlayed on your 3D map. This is an alpha release so it has a number of known limitations that will be fixed in upcoming releases:

    • Only displays Polygon features from the uploaded data. Points and Lines will be supported in the next release.
    • Map performance is slow on very detailed datasets such as full resolution tax parcel polygons.
    • Some larger uploads (> 500 MB) may fail to process and will not show up on the map.

February 28th, 2019


Hivemapper Maps

  • New layout and color scheme for the map interface, video dashboard, and administrative tools.

February 7th, 2019


Hivemapper Map Generation

  • Completely new Dashboard (previously known as the Video Manager) interface. We redesigned this page from the ground up in order to make it easier to manage your video uploads and find your maps.

January 17th, 2019


Hivemapper Maps

  • New (beta) global terrain dataset provides broader context around the maps to understand how the world looks in areas not yet surveyed. Read more here
  • New export of textured mesh maps to 3D OBJ files for use in Unity and AR/VR applications.
  • Improved loading progress bar to give users a better sense of when the application is loading more data.
  • Implemented dramatic performance improvements across the Maps application.
  • Improved performance for pan/zoom in the Default Textured Mesh UI to match that of the Point Cloud experience.
  • Fixed a bug where the Default Textured Mesh UI wouldn’t load in single model view without toggling Point Cloud first.

Hivemapper Map Generation

  • Expanded support of up to 8k video resolution when processing. Simply set the ‘Map Resolution’ to ‘High’ when uploading video(s) and Hivemapper will do the rest. Read more here
  • New automated LiDAR check and import for every video upload.
  • Migration to latest GRiD endpoint to provide improved up-time for LiDAR imports.
  • Expanded automated health checks for Hivemapper Colony installs to validate additional tileset existence needed for LiDAR import.

Get started with Hivemapper today or contact us with any questions.